An assessment of the physical fitness demands of one day cricket using global positioning system tracking software

dc.contributor.advisorTravill, A
dc.contributor.authorWebster, Zane
dc.date.accessioned2018-08-20T09:41:41Z
dc.date.accessioned2024-04-17T12:46:15Z
dc.date.available2018-08-31T22:10:07Z
dc.date.available2024-04-17T12:46:15Z
dc.date.issued2017
dc.descriptionMagister Sport, Recreation and Exercise Science - MSRES
dc.description.abstractCricket is a highly technically skilled-based game, which consists of four distinct disciplines (batting, bowling, fielding, and wicket keeping) with varying physiological and biomechanical demands. There are three standardized professional versions of the game, namely, test match or multi-day cricket, limited overs or one-day cricket and Twenty-20 or T20 cricket. One-day games consist of two innings with each team getting a chance to bat and bowl. One innings encompasses fifty overs and the game generally lasts for approximately 6 hours. Although research has been conducted on the physical demands of cricket, not many studies compare the differences of these demands between different playing positions. Furthermore, there is a lack of research around the differences between professional and amateur level cricket players.
dc.identifier.urihttps://hdl.handle.net/10566/11316
dc.language.isoen
dc.publisherUniversity of the Western Cape
dc.rights.holderUniversity of the Western Cape
dc.subjectCricket, physical demands, tracking software, biomechanical demands, One-day games
dc.titleAn assessment of the physical fitness demands of one day cricket using global positioning system tracking software

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